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Kickstarted ai war 2
Kickstarted ai war 2






kickstarted ai war 2

You can still more or less customize those, but in the previous game you were limited by a number of specific ships. Instead of building ships and assigning control groups, you have fleets (that you can expand by conquering new planets), and they're assigned a number. You can explore an specific planet using a few hack points. Scouting is automatic, and it's done randomly as you conquest new planets.

kickstarted ai war 2

I think that needing to go out on the map to get new shit is fun, but unlocking tech now is kinda boring, cause it doesn't add anything new. You acquire new things by conquering new planets. Instead of unlocking new stuff with tech points, the tech points serve to improve whatever you already got. All planets give hack points now, along with tech points.

kickstarted ai war 2

You grab new ships, and other stuff by using the hack points. The 3d models look poor, but the weapon effects are very pretty. The changes aren't as dramatic as the previous game, though. Once you get a higher mark, all your ships of that kind upgrade. I got it on steam, and played one match (about 10 hours). It's been a long road, but our playtesters in Early Access are finally seeming to agree that this game surpasses the original, so it's been a very worthwhile endeavor. For me as a designer, it's those moments that make the stories I most enjoy reading about. Win or lose, I hope you have a number of "aha" moments as you see places to exercise your own cleverness. Thinking on your feet against an adaptable, ever-changing opponent is rather literally the name of the game. You'll have the most fun if you go in with the attitude that it's okay to get your ass kicked. My final thought: bear in mind that this has a bit of roguelike DNA, like the first game did. It includes a whole section specifically for returning players so they can get up and going as quickly as possible. There are in-game tutorials that you can play, but there's also a lot of written material in the "How To Play" in-game wiki. The AI is smarter than ever, you get more (and more varied) units, there are deep and exciting entire new alien factions that we had never imagined back when we started this project, and in general the rabbit hole goes as deep as you choose.

#Kickstarted ai war 2 manual

We wound up automating or removing a surprising amount of small tedious tasks from the first game - goodbye build queues and manual scouting - while at the same time adding in more than we ever expected. To keep its depth while shaving off a lot of the learning curve. So much has changed in the industry since then, and it was really daunting to try to keep to the spirit of the original while modernizing it. The launch date of AI War 2 - October 22nd, 2019 - is the 10-year anniversary of AI War Classic coming to Steam, which was the catalyst for me becoming a full-time game developer.

  • Multithreading for modern performance, and a codebase that will not summon an elder god.ĪI War 2 will retail for $19.99 in Early Access, with a discount planned for launch week.
  • kickstarted ai war 2

    Multiplayer is temporarily disabled, but still being implemented.Crazy moddability, with many levers available in easily-accessible XML.A ton of map types, with a lot of sub-options to make them even more varied.1.5 hours of new music added to the 4.5 hour score included from the original AI War: Fleet Command.Over 1700 lines of spoken dialogue from more than 25 actors, and more to come for the AI itself.Redesigned UI, currently going through iterations.Polished gameplay mechanics, representing everything learned from the original AI War: Fleet Command's six expansions.Many optional factions, each with their own goals and strategy, creating a living galaxy.We still have a lot we want to add, and even more we want to polish, but the current version of AI War 2 is already vast: so choose your targets with care.ĪI War 2 is the epic sequel to 2009's space strategy hit, AI War: Fleet Command - critically acclaimed for its dastardly AI and totaling nearly 2 million units sold, with more than 650,000 base game sales and 1.15m expansion purchases made to date. But every conquest you make turns the attention of the AI ever more in your direction. You must steal as much technology as you can, take enough territory to fortify your bases and launch your attacks. The enemy has made only a single error: underestimating you. Arcen Games is excited to announce AI War 2 will release in Early Access on Steam October 18th for Windows, Mac, and Linux platforms!ĪI War 2 is a grand strategy/RTS hybrid against an overwhelming, inhuman enemy who has conquered the galaxy.








    Kickstarted ai war 2